Video Games

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Personal Work

My personal portfolio on Artstation where I have been working in Maya, Substance and, Unity to create more realistic looking scenes. Currently I am working on a playable walking simulator build in Unreal Engine.

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Q&A:

A Light-Roasted Romance

A kooky barista? A mysterious guest? A kranky robot?  I wonder whose side you are on reader! Who you root for and which choices you make will determine how this story turns out, so get ready...

In this illustrated interactive title, you can play through the story as either Astrid or Q. Astrid is a silver-haired, brooding customer. They are searching for a magical cure… Q is a clumsy magic-wielding shopkeep. They aren’t at all prepared for the person about to walk through their door.  The decisions you make will ultimately decide the fate of these two strangers.

Perfect for anyone who loves magic, meet-cutes, and interactive, story-driven games!

 

Lauren credited as: Director, Writer, Designer

 

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Metamorphic

Drop into a subterranean adventure with lots of...rocks! There's a treasure locked behind a door and a magic rock that just can't get it open. How will this story sort itself out?

In this debut game short from a small group of Los Angeles-based game developers, explore a puzzle-platformer full of atmosphere, magic sparks, and charming geological features.

 

Lauren credited as: Art Director, 3D Modeler, Designer

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Rustle

Rustle is an adorable, low poly story about a tree sprite who must help the other animals of the forest before sunrise. This prototype/alpha was an exploration into the world of 3D modeling and just creating a game. This was the first project that my husband and I worked on together and we plan on revisiting and reworking the game soon!

Lauren credited as: 3D Modeler, Lighting Artist

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